Let’s solve your development challenges together.

Some you’ll know about, others you won’t.

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Available packages.

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Check.

Usability (and, where relevant, user experience) audit of your game, covering the game’s on-boarding, UI, messaging, menus and feedback.

Highlight good practice, alongside issues and discuss potential solutions.

The game can be at any stage in development - remember early in development is likely to return the best ROI.

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Build.

Get experienced games user research input throughout the development of a game, maximising impact and value of your games user research. Make the game more efficiently and ensure the player experience is as design intent.

Hands-on or advisory - depending on your needs, the capacity of your team, and the needs of the game itself.

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Grow.

Develop your own internal games user research expertise - the best games user research solution for your studio and your needs.

Training, guidance, best-practice demonstrations, hiring support, growth planning… whatever you and your team need to gain the most of what games user research can offer.

Please get in contact to discuss your needs and get a quote.

Potential approaches

Guide live projects.

Support live development projects 

  • Review existing projects and give feedback on current games user research work

  • Solve existing issues

  • Lead by example, demonstrate research excellence and promote good practice

 

Set the research strategy for development projects

  • Ensure the research (scope and timing) fits development objectives

  • Boost games user research benefits for the development team 

    • Improve awareness of games user research, and how to maximise it’s benefits

    • Help plan and prioritise research work based on team (and game) needs

    • Manage games user research workload ensuring the best possible involvement through each game’s development lifecycle

Scope and plan.

 

Deliver strategic level guidance and training.

Games user research support and strategic direction for stakeholders

  • Support research creating evidence to inform development and management decisions

  • Deliver games user research training to increase understanding, improve the effectiveness projects and maximise impact of deliverables

  • Challenge assumptions and ask questions, encourage and support the use of evidence to minimise development risk

 

Support, train and mentor existing staff.

Guide staff performing games user research projects

  • Work with team members to fast-track development of games user research skills

  • Support games user research process improvement 

    • Evaluate and review existing games user research processes and deliverables 

    • Identify and promote good practice in existing methodologies

    • Train and support team members in new methodologies and approaches, maximising the impact of games user research work

 

Grow great games user research teams.

Growth planning for the creation of a sustainable team

  • Support hiring and onboarding new games user research staff

  • Help your company be a more desirable location for games user research career development, so you can hire the best

 

Develop a games user research community.

Contribute to, maintain and grow a healthy games user research community across your company

  • Support training and sharing patterns and approaches

  • Help engage stakeholders and other colleagues in the research process, through training, workshops and other co-design activities 

  • Work with other teams to create the environment for games user research to ‘make a difference’ and thrive 

  • Create a library of research and design patterns 

    • Lead analysis of your existing game catalogue and identify root UX issues

    • Find opportunities for solving common issues, reducing development complexity and cost, while looking to improve player experience

    • Establish a collaborative games user research research and solutions library and embed it in your processes